fertinside.blogg.se

Two worlds reveiw
Two worlds reveiw





two worlds reveiw

Instead, it’s entirely based around exploration. There are no weapons, no combat, and only one real “monster” in the entire game.

two worlds reveiw

When it comes to gameplay, The Medium errs on the side of minimalism. While it seems like the game is trying to alleviate the bleakness, it sometimes feels like it’s not taking itself seriously enough. The Medium, on the other hand, tackles several sensitive topics in a head-on way that is going to be difficult for some players. The difference is that those games are digital B-movies rooted in pulp horror. The original Resident Evil games practically built their name on bad dialogue. Video games are no stranger to oversharing with players or delivering flat jokes. In one bizarre scene, Marianne runs through an area filled with the spirits of murdered children while gleefully joking about how the phrase “bolt cutters” kind of sounds like a spy or porn star name. The game kicks off with a particularly strong introduction that sets the stage for a quiet, atmospheric story that leans into creepy visual storytelling. After losing her adopted father, she follows a mysterious phone call to a dilapidated hotel in hopes that she can find some answers about her past. The Medium follows Marianne, a medium who is not only able to communicate with the dead, but enter their world. While The Medium delivers with stunning visuals and a genuinely unsettling universe, it’s held back by old school horror game hallmarks that only ham up an otherwise effective tone piece. At the same time, it delivers a dark and serious story that feels more in-line with recent games like Hellblade: Senua’s Sacrifice. The slow-paced horror game will feel immediately familiar to Resident Evil diehards thanks to its fixed camera angles, investigation-heavy gameplay, and sometimes goofy dialogue. Fitbit Versa 3ĭeveloped by Bloober Team, The Medium wears its influences on its tattered sleeves.







Two worlds reveiw